The Ancestral Sky
The Ancestral Sky is the prestige layer of Marrow March. When every step of the Essence Tree is grown, its heart opens onto the sky: your commander rises to the ancestors, years pass, and an heir takes the wall with Legacy, earned by how deep the line held. Legacy lights stars, each lit once and kept for every line after. The sky has 30 stars in 10 layers, from the Dawn to Beyond, in the lanes of three ancestors.

A star opens once the one below it or beside it is lit.
The Messenger
who rode ahead of the horde. The pace of the siege, AUTO, and the gate’s machines working by themselves.
| Star | Effect | Layer | Legacy |
|---|---|---|---|
| Swift Riders | Opens the siege at 1.5× | The Dawn | 1 |
| The Standing Muster | Your army stands again as every run begins | The Morning Sky | 2 |
| Fleet Couriers | Opens the siege at 2× | The High Sky | 3 |
| Marching Orders | AUTO: every assault begins by itself | The Dusk | 4 |
| The Tree Grows | When the wall falls the Essence Tree grows itself, cheapest first | The Night Sky | 5 |
| Drilled Heirs | After every assault, spare gold trains the army | The Stars | 10 |
| Night Riders | Opens the siege at 2.5× | The Nebula | 22 |
| Forced March | Every age opens on assault 5 | The Deep | 35 |
| The War Chest | Every run begins with five times the gold | The Void | 50 |
| The Swift Horn | AUTO sounds the next assault in half the time | Beyond | 100 |
The Warlord
who broke the first siege. Great leaps in damage, gold and Essence, and a tree that grows deeper.
| Star | Effect | Layer | Legacy |
|---|---|---|---|
| Ancestral Wrath | Damage, gold and essence ×2 | The Dawn | 1 |
| The Tree Deepens | The Essence Tree grows a ring further: +121 upgrades | The Morning Sky | 2 |
| The Blooded Line | Damage, gold and essence ×3 in all | The High Sky | 3 |
| The Tree Remembers | The Essence Tree costs half | The Dusk | 4 |
| The Tree Deepens II | The Essence Tree grows a ring further: +107 upgrades | The Night Sky | 5 |
| The Old Wrath | Damage, gold and essence ×4 in all | The Stars | 10 |
| The Tree Deepens III | The Essence Tree grows a ring further: +152 upgrades | The Nebula | 22 |
| The Wrath of Kings | Damage, gold and essence ×5 in all | The Deep | 35 |
| The Tree Deepens IV | The Essence Tree grows a ring further: +146 upgrades | The Void | 50 |
| The Last Wrath | Damage, gold and essence ×6 in all | Beyond | 100 |
The Chronicler
who wrote down the dead. Head starts: every soldier unlocked, runs that begin in later ages, the Inner Ward and artifacts.
| Star | Effect | Layer | Legacy |
|---|---|---|---|
| Remembered Muster | Every soldier and every trap comes unlocked | The Dawn | 1 |
| Remembered Roads | An heir begins in Age II | The Morning Sky | 2 |
| Grave Robbers | +50% chance of an artifact | The High Sky | 3 |
| The Inner Ward | When the wall falls, hold the road behind it: the city is defended inside its walls | The Dusk | 4 |
| The Gate Wardens | The gatehouse's machines work themselves | The Night Sky | 5 |
| The Long Road | An heir begins in Age III | The Stars | 10 |
| Deep Roots | Every gift of the Essence Tree ×2.5 | The Nebula | 22 |
| Deep Graves | +100% chance of an artifact in all | The Deep | 35 |
| Heirlooms | Every artifact stays with the heir | The Void | 50 |
| The Remembering | An heir begins with the tree's first two rings grown | Beyond | 100 |